Primal Prey | |
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Developer(s) | Sunstorm Interactive |
Publisher(s) | Sunstorm Interactive |
Designer(s) | Arush Entertainment |
Platform(s) | PC |
Release date(s) | March 30, 2001 |
Genre(s) | First person shooter Hunting simulation |
Mode(s) | Single player |
Rating(s) | ESRB: T (Teen) |
Media/distribution | CD |
Primal Prey is a first person shooter developed by Sunstorm Interactive for Windows.
Contents |
In Primal Prey, the player must hunt dinosaurs across five episodes. Each episode contains several missions that allows the player to either hunt or trap eight dinosaur species and one pterosaur:(Tyrannosaurus, Utahraptor, Troodon, Gastonia, Triceratops, Styracosaurus, Iguanodon, Lambeosaurus and Quetzalcoatlus). A few of the missions allow the player to hunt dinosaurs for trophies. Each mission has its own storyline, and the player has to capture or kill a certain dinosaur, which they can bring back with them for a reward.
GameSpot rated Primal Prey as "bad", criticising the single map for being too small to allow the "tracking" game mechanics to be effective, the strange behaviour of the dinosaur's AI, and excessive fog which renders some equipment pointless (such as the sniper scope and night vision goggles). It was also considered graphically inferior to the similar Carnivores series. However, the shrink ray weapon was viewed as the game's one original idea.[1]